Tag: Location

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  • Northern Marches

    Northern Marches According to some, these city states stand as the furthest outposts of civilization; others call them urbanized barbarians. Neither statement is totally false. In either case, their rapid growth and influence cannot be ignored by their …

  • Middle Marches

    Middle Marches (Also known as the Middle Kingdoms) After achieving their independence from the Arkaen Empire, within the last 500 years these lands eventually established themselves with feudal systems of leadership. Diplomatically on good terms with the …

  • Eisengard

    Centred on Kal-Eisen, a dwarf stronghold originally founded generations ago before it was overtaken by Evil Forces from the Underdark, it is a land of rugged mountains, majestic rivers, and untamed forests. Three years ago the heir to the Iron Crown …

  • Merrovin

    Merrovin is perhaps the largest recognized land holding in the Middle Marches, a kingdom of noble knights, pious priests, and a multitude of common folks to support the lifestyle of the nobility. Truly, the Royal Court of King Carolus and Queen …

  • The City States of Panrovia

    _"Enemies strengthen you, Allies weaken"_ Duke Leonidas of House Atreidae__ There is something of a madness to being Panrovian. Paranoid nobles and orthodox priests jockey for advantage in a great game of ever changing rules. Supposedly a woman is …

  • The Monarchy of Vodarre

    Government: Monarchy / Matriarchy (Queen Isadora), as advised by her council of advisers Population: Human, Elf, Half Elf, Tiefling Resources: Minerals, Trade Goods, Skilled Labour (sell swords, spell swords, sailors, high end artisans) Historically …

  • Kal Eisen

    Ruler: Erik Ironfist (Monarch, advised by the Noble Houses) Population: Primarily dwarf with smaller communities of gnomes and humans Resources: Manufacturing (arms, armour), Mining (iron, mithral, gold, marble), Brewing Recent History This mountain …

  • Bora Forest

    Homeland to the majority of remaining Free Elves, better known as Wood Elves. Economic and diplomatic relationships vary from tribe to tribe. Melisari Den Sennore Unna Alinorre

  • Riekland (Clans of Lochlanach)

    To the far north, along the Icewind Mountains, past the Dwarfs of Axebiter Pass, there dwells a barbaric people who are best known for the terror and plunder that they have brought to the lands south of them. Lesser known for their fine craftsmanship …

  • Eastern Plains (Tribes of the Vos)

    A wide varied terrain of tundra, steppes, and forests. Home to a multitude of tribes and several major villages. Hazards include the harsh terrain, fierce animals, and rampaging orcs.

  • Empires of Arkea

    The Empire has had several cycles conquest and collapse. The collapse of the First Empire was triggered by a group of power hungry warlocks who sought to steal the power of the Gods themselves. As a result the capital city Nuvea and much of the …

  • Beryl

    Formerly a small outpost of a village about five days travel north west of Kal Eisen, named for the rare red beryl stone discovered nearby. The mining never really paid out as a major profit but the logging managed to keep the village going. It was all …

  • The Borderlands

    Between the vast wastelands and plains of the East and the civilized lands of the Middle Marches to the west, independent nobles have established themselves as minor rulers. Styling themselves as Dukes, Barons, and Princes, they are collectively known to …

  • Empire of Archea

    Government: Autocracy Leadership: Emperor Corealanus III, as advised by the Senate and administered through Magistrates Regional Leadership: Princes bound in fealty to the Emperor Population: Human, Half elves (found as slaves or in alienages) h3. …

  • Taverns

    Taverns in one form of another can be found in just about every settlement across the Northern Continent. Lower Class Examples: Pig & Whistle (Lakeshore), Frequented by farmers, serfs, and other lower class individuals. Low Class Drink 2 cp …

  • Empire of the One True Arkea (Eastern Empire)

    Leadership: Autocratic, Padishah Emperor Autokus, Lion of Nur, He Who Sits the Golden Throne, To the distant east the traditions of the original Empire continue, concentrating their efforts on maintaining their position while besieged by barbarians, …

  • Ancient Empire of Argea (Southern Empire)

    Leadership: Autocratic (Emperor Geryon VIII, Pharoh of the Twin Kingdoms, Living Presence of the Gods) Across the Emerald Sea there is still an empire, at least in name. A shadow of the former Imperial glory, it stands relatively equal with its …

  • The Theocracy of Eos

    Eos is the name given to the land and to the faith practiced there, at least by outsiders who fail to understand the finer points. The relationship that Eos has with other regions and faiths has fluctuated over the centuries, though it often finds …

  • Ravenwood

    Village Settlement of Riekland origins Reputation as a gloomy land, bordering on civilized. Has an established trade route to the south (usually the Obsidian Sea or the Moon Sea). If one can make it past the barbarians and marauders, there is great …

  • Free Haven

    _"Anyone who calls it Free Haven hasn't had to pay the tariffs."_ _"What is good for the Guilds is good for Free Haven."_ h4. City of Markets Free Haven enjoys an enviable position, located between the kingdoms of the south and west and the …

  • Lakeshore

    Situated on where the great river Rho pours into an immense lake, Lakeshore has been a significant trading hub since its inception. Originally an Arkean settlement, it has repeatedly changed hands over the centuries. When the First Empire fell, Merrovin …

  • Ancestral Lands of Koth

    _When the men of Arkea came to Nuveah, they took the secrets they found and claimed them as their own, When the men of Arkea came to the West, they imposed their ways on the people there and claimed as their own, When the men of Arkea came to Koth, they …

  • The Dwarf Kingdoms and Other Settlements

    It seems like every dwarf wants to be a king under the mountain, resulting in multiple Dwarf Kings. Even as each King has his own autonomy, they elect the _Kron-Karalis_ , a King among Kings to settle establish policy and settle disputes. The role of the …

  • The Library of the Lost

    There is said to be a library of lore dating back before the most recent cataclysm if not to before the first cataclysm. It can no longer be found in this world, but at some point outside what is known. Paths leading to that storehouse of knowledge can be …